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Littlemadtiger

Simple platformer game

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I'll  be adding more pics as I go along with this little project I've been doing to remind myself of js. Should be expecting about 1500-2000 lines when its done, but so far this is what I have(sorry, disorganized):

 

 

Screenshot_20170503-191418.thumb.png.d4ed15378147cbbf1530968bb56cc5b4.pngScreenshot_20170503-191446.thumb.png.ccfaa58e0524d604809a5a0e169f91cb.pngScreenshot_20170503-191513.thumb.png.c019c4a859b0f17fbf42a9037003f427.pngScreenshot_20170503-191534.thumb.png.c727f22298bd8fd46889444b940ee1ac.pngScreenshot_20170503-191545.thumb.png.15515993eebd1d824ffa7b871ccb94c0.png 

 

 

Obviously still needs major improvement, and I plan to make a similar version of doodle, so I'll need to add code for the following:                                                          

 

 

  -Draw the doodle

  -Function code for falling platforms 

  -Gravity on falling objects

  -Level increases

Maybe I'll do as well:

-scoreboard

-array of doodles for multiplayer sim with awsd key movements

-Weapon for breaking through platform

-weapon detection 

-weapon collide with character and platforms

Taking out:

-Timer. (replacing with scoreboard)
 

Edited by Littlemadtiger
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CrazyyCow    358

I did something similar in bluej with balls bouncing around. Fun as hell with the "gravity"

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1 hour ago, CrazyyCow said:

I did something similar in bluej with balls bouncing around. Fun as hell with the "gravity"

Nice.

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About 75% done with it, I have finally added in:

 

 -Falling platforms

 -I added a version to where it looks like a weird alien instead of doodle

-Countdown + next level 

 -Stars (Collect them all and you move on to next level)

 

 

Will show this when I have time. 

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Been so busy lately. However, got some code working 

 

Adding in 3d textures and chose the engine too. Will be adding in a lot more code here soon. 

 

3d textures to:

    -platforms

   -weird looking character

     -movement and gravity

 

 

(pic below is code I will be adding into the other bit soon), it is a drawout of the character formation. 

 

eJwVyLEOgyAQANB_YRfuEA9xc2ocOncmSNBGC4HrZPrvbfO2d4l3PcQkNubSJqXWvYVcV9k4V5-iTDmnI_qyNxnyqTyzD9sZX9xUj4ass4bQOWcGjfZfoyZHBD89AJJa7rdOA1oYcOweMwBo-SxJfL6UFSP6.jpg

Edited by Littlemadtiger
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Allanon    800

I dont understand any of it, but it looks impressive, good job!

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Update: 

-About 80% done, still really am trying to clean up my code, really taking longest time. 

 

Edited by Littlemadtiger
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